Showing posts with label minecraft. Show all posts
Showing posts with label minecraft. Show all posts

Sunday, March 26, 2023

New Release: 1.6.3 for Minecraft 1.16.5

 I just uploaded a new version of The Ultimate Unicorn Mod to CurseForge.

This version adds a "stay" command button to the magical horse inventory screen, so your horse won't wander away when you dismount, and fixes a few problems.

You can go grab the new version on CurseForge!

You can see what else is new in the mod on the What's New Page.


Also: I'm starting back up development for Minecraft versions 1.18 and above. Wish me luck! :)

Wednesday, February 23, 2022

New Release: 1.6.2 for Minecraft 1.16.5!

Last night I published a new release of the Ultimate Unicorn Mod - 1.6.2! This version fixes some crash bugs, an inventory bug, makes Kirin fire breath work properly again, and let's you fine-tune how often your magical horses spawn.

You can go grab the new version on CurseForge!

You can see what's new in the mod on the What's New Page.

Thursday, October 28, 2021

1.17 Progress

I'm making steady progress on the new 1.17 version of the mod. I've gotten the new object registration code pieces worked out, and I'm working on those magical horse models.

For now I've commented out some of what used to be called "Tile Entities" but are now "Block Entities." This includes things like the Oracle and Tree Holes. Depending on how hard those are to change over, I may put them out after I get the main feature (the magical horses) done.
After looking deeper at the official Forge migration guide, it seems like there are some pretty cool new things going on under the hood, like some new rendering capabilities, new graphical user interface options, and new a complete fluid overhaul. I don't know how I'll make use of any of these new capabilities, but there could be some fun opportunities there.
One of the things I look forward to after getting this done is updating the horse speech interface. Right now in 1.16.5 it works fine, but there really should be some extra bells and whistles, like actual inventory-style trading boxes and such.
Anyway, I'll keep on working, and hopefully I can get this new version out soon!
Thanks for your patience!

Tuesday, August 10, 2021

1.17.1 Version Coming Soon (and other things)!

Now that Minecraft Forge is out for 1.17.1, I'm working on the Ultimate Unicorn Mod port for that version of Minecraft. Development is progressing, and I'm hoping to have the new version out this month.

Other than that, I'm working on fixing some bugs that my kind and helpful users posted on the Discord server.

I'm also expanding the story of The Oracle Quest! I hope you've enjoyed talking to the horses so far, and that you're as excited for the rest of the story as I am.

As I get into the story, I've been thinking as well about how I might improve the way you talk to and interact with magical horses. As you likely know, the system in place allows horses to see and interact with items you hold in your hand. I'm considering changing that up a bit, and making actual interface inventory boxes that you can use, like when you are trading with villagers. I'm still figuring out how exactly I want to improve this part, and if I want to do anything beyond the obvious.

Anyway, I hope you are still enjoying the mod! If you have any questions or just want to chat, feel free to drop by the Discord Server! 

(Discord Server invitation link: https://discord.gg/UBVmHnzqyH)

Sunday, July 4, 2021

New Ultimate Unicorn Release - 1.16.1

The new release of the Ultimate Unicorn Mod is ready! This new version, 1.6.1, fixes some crash bugs and also lets you breed your magical horses with donkeys and mules (their children inherit donkey ears).

Go get it at the Download Page!

You can see what's new in the mod on the What's New Page.

Monday, May 31, 2021

New Ultimate Unicorn Mod Release - 1.6.0.1

I just put up a new bug-fix release of the Ultimate Unicorn Mod. This new version, 1.6.0.1, fixes a bug that prevents you from being able to configure which biomes magical horses can spawn in. It also adds a configuration option to make it easier to see what biomes are in your world.

Go get it at the Download Page.

You can see what's new in the mod on the What's New Page.

Sunday, May 23, 2021

Super Close to Release

I'm getting really close to releasing the next version of the Ultimate Unicorn Mod. Just a few more pieces of dialog and one more new item to get squared away!

I've gotten a few more bugs fixed in the meantime, and at least one more new minor feature in place, so I'm really happy about that.

My plan is to do one more preview release for my patrons on Tuesday or Wednesday, then release to everyone on Friday or Saturday to kick off the long weekend right!

Wednesday, February 17, 2021

What's Coming Next

The Ultimate Unicorn Mod has some exciting changes coming in the near future. 

New Features!


The new features I'm working on now include: 

  • A new hippogriff breed
  • A new gryphon breed
    • (And of course, they can pass on their wings and other traits to their children!)
  • A new Adventure Mod for Minecraft that will introduce new puzzles and quests
  • A fleshed out story world for the unicorns to live in
  • Some new items that do fancy things - some possible examples might include things like:
    • Allowing you to better see and alter the DNA of your horses
    • Giving you a way to summon unique magical horses to help you for a limited time in Survival
  • New Minecraft mods specifically for standalone pieces like the Spirit Tree and Jousting
  • And more!

Patreon & Discord!


I recently launched a Patreon and a Discord Server for The Ultimate Unicorn Mod. By signing up as a patron on Patreon, you can get lots of great bonuses (including a cool custom unicorn, early access to new features in the mod, a special Discord role, and more)!

The more people who join the Patreon, the more cool things I can create (like a special Minecraft Server).  Check it out!

And you can join the Discord Server here! (or here: https://discord.gg/UBVmHnzqyH)


Monday, February 8, 2021

New Release of the Ultimate Unicorn Mod - 1.5.18

I just put out a new release this morning for Minecraft 1.16.x versions and 1.15.2. It fixes some of the spawning bugs that were causing problems.

Go get it at the download page.

Monday, December 14, 2020

New Beta for 1.16.4 Ultimate Unicorn Mod!

I just put out a beta release of The Ultimate Unicorn Mod for Minecraft 1.16.4!  

Since converting over from 1.15 to 1.16 was a lot easier than the conversion process from 1.12 to 1.15, the new beta release has pretty much all the features (mostly just missing jousting and spirit trees).

You can get it from our download page here or from CurseForge here.

Saturday, November 28, 2020

New 1.15.2 Release! Nightmares, Wands, and Lots of Bug Fixes

I just pushed out a new release of the 1.15.2 version of the Ultimate Unicorn Mod.  This release has the following updates:

  • Nightmares can fly again and make fire
  • Many configuration options added back in
  • Wand of Call Lightning re-added
  • Wand of Fireball re-added
  • Wand of Dropsies re-added
  • Fixed bug with items being collected in stacks that should not be (like equipment items).
  • Custom unicorn powers now work again (like Horn of Throwing).
  • Miscellaneous other bug fixes.

I plan to start work on the 1.16.x port in earnest tomorrow.

Saturday, November 14, 2020

New Beta for 1.15.2 Ultimate Unicorn Mod

Last night I pushed out a new release of the 1.15.2 version of the Ultimate Unicorn Mod.  This release has the following updates:

  • Added back in the Oracle, and added a recipe so you can create it.
  • Fixed a bug with pegasus wing textures being drawn wrong.
  • Added configuration options to tune how often different magical horses spawn naturally, and the size of the groups they spawn in.
Go download it from the Download Page or from CurseForge!

Friday, November 13, 2020

Oracle in Next 1.15.2 Release

Finally got the Oracle working again in 1.15.2! I'll be putting out a new release this evening or tomorrow containing the Oracle and some restored configuration options.

Saturday, October 31, 2020

Jack o' Lantern Stencils

 For the first time in a while we carved pumpkins into jack o' lanterns for Halloween.  We typically like to put video game characters onto our pumpkins, but there aren't always handy stencils available.  I ended up making a couple of stencils this year based on some image searching.  

Since I took the effort to draw them, I figured I might as well make them available online in case others are looking for the same kind of stencils I was.  Here you go!

Diagonal Creeper Stencil

Among Us Witch Stencil



Friday, October 2, 2020

New Release of Ultimate Unicorn Mod for Minecraft 1.15.2!

I just put out a release of The Ultimate Unicorn Mod for Minecraft 1.15.2.  It is missing some features (e.g. wands, lances, nightmare fire), but most of the core features are in there.

You can get it from our download page here or from CurseForge here.

Friday, September 18, 2020

How to Install the Ultimate Unicorn Mod (and other Mods)

Here are some instructions for installing the mod (and other mods) in Minecraft:

If you want to get and play with the Ultimate Unicorn Mod, you will need Minecraft Java Edition.  
  • Note that Minecraft Pocket Edition (which is the only version you can get on iPad or Android) does not support the mod.  
  • The same goes for the Minecraft: Windows 10 Edition - it doesn't work with the mod.
  • Game console versions (like XBox) also don't work with the mod.

Next, you will need to go to http://www.hackshop.com/download to download the mod file (also linked on the right). Make sure you get the right version for the version of Minecraft you want to play it on.

Another place you can download the mod from safely is at CurseForge, at this link: https://www.curseforge.com/minecraft/mc-mods/wings-horns-hooves-the-ultimate-unicorn-mod .  Whenever I make a new release of the mod, I publish the same files on CurseForge that I make available for download here.  In general, CurseForge is a nice, reputable, safe place to get all sorts of cool mods from.  (CurseForge also rewards mod authors when people download their mod, so that's pretty cool, too.)

Don't download The Ultimate Unicorn Mod from anywhere else, because I have no control over what might be in files you find on other websites.

Minecraft Forge is Necessary

A good set of instructions for installing Minecraft Forge and mods can be found here: https://www.lifewire.com/install-minecraft-mods-4157473 .  

You can also follow the steps in this YouTube video: https://www.youtube.com/watch?v=01YMOi3RXdM .  

Looking over both before getting started would be a good idea, paying special attention to where to click on the Forge website.

WARNING: I have found many of the ads on the Forge website to be tricky or misleading.  These ads often try to get you to download malware, and sometimes pop up warnings saying things like, "Your flash player is out of date! - Click here to download the newest version!" (you should not do this).

Do not click on any other links, ads, or popups that appear when you are downloading Forge.

Forge itself is safe, however.

Thursday, September 17, 2020

Custom Horses and Fixing Bugs

A status update on the 1.15.2 release of the Ultimate Unicorn Mod: Lately I've been mostly fixing up smaller bugs with how the different horse models get drawn.

Right now I'm working on getting Custom Unicorns working in it, but if that turns out to be more effort than I like, I'll put it off until the next release.

Reminder: Not all features will be included in the first release, but the main ones should be there.

By end of today, I plan to hand off a new build to some friends for testing.

Wednesday, September 9, 2020

Hippocamps and Horse Equipment Working

Horseshoes, horse armor, and most other horse equipment is working on the 1.15 port of the Ultimate Unicorn Mod, and the horse inventory dialog has most of its functionality back now.  The /changeHorse command works now, too.  Hippocamps can swim again, too!  Once I get the models all looking right I'll make a release, even though some of the features won't be ported.  Then I'll look into porting to 1.16.

Wednesday, September 2, 2020

More Progress, Inventory, 1.16.

Horses are flying better in the new update to the mod for 1.15.2 - I've been reworking the logic of that code to clean it up and make it easier to understand (plus the movement was choppy in 1.15.2). Right now I'm working on getting the horse inventory working, since the mod needs that to work to access a lot of the things you can do with magical horses. I plan to release a version when the main things are working - horses moving around and interacting with the world correctly, breeding working, main horse inventory screen working. Custom horses may or may not make it into my first release After that, depending on what people want, I'll polish that release a bit or move on to getting a version out for 1.16.